A bit of time has passed since this game and I've already run an entire tournament plus played a couple other games in the interim. I'll be trying to remember as much as possible from my game, along with some of the drivers behind my decisions.
- 6 dice base TAC
- 4 dice on the charge
- 1 dice for knocked down (def 2 to def 1)
- 2 dice for dirty knives (-2 def off def 2)
- 3 for ganging up
- Total of 16 dice
I knew that going into Turn 2 I had to hold off Ben's shooting and also get the ball from Mainspring, shoot, and preserve my own team. I also figured that Ben would be looking to blow up Mainspring considering this was his first game and I'd ended the turn with model's grouped up nicely enough for it to have good impact.