What I love about Malifaux Classic Part 3
Occasionally inspiration strikes and I start to write and the words just come tumbling out. I figure if this happened more often in writing fiction I might actually be a published writer at this point. I hear that if you just keep pounding away at the keyboard you could eventually get better and people might want to read your drivel. Instead of going that route, I stick to the more mundane vanity projects such as this blog. Here we have the third and Final part of my look at why I love Malifaux Classic.
I have to admit that through the writing of this series of articles I have become emotionally conflicted overall. I suspect that there will be a fair amount of doom and gloom spouted once Malifaux V2 is released to the public beta, but I also believe that some portion of the community will push forward. I am not sure yet where I will end up, either trying to cling to Malifaux Classic or moving with the herd to the stockade Wyrd wants us to dwell in. I strongly suspect that the number of players for Malifaux Classic will dwindle over the future regardless, eventually making us extinct. Only time will tell, but I am looking forward to really comparing what is finally released to the game they have built to date.
So, what are the remaining portions of the article on what I love about Malifaux? These last few portions are some of the more innovative (in my opinion) and then I close up with a look at my recent loves in the Masters I have been playing and a final thought.
Dual Faction Masters
Dual model masters
That said, I am not able (yet) to speak about the specifics of what I do not like in Malifaux V.2. I am continuing to provide very limited feedback to the Wyrd team via playtesting. The feedback I have received from Wyrd is that my comments and stance on Malifaux V2 is negative to the point of being disruptive to the playtest in general. I have been told that if I did not tone back my negativity I would be removed from the playtest.
The public will be able to make their own opinions on the good and bad nature of this on and after May 31. At that time I will have the ability to be much more open and detailed about my opinions. Until such time, I am continuing to play Malifaux Classic and really enjoy the game. Everything in these articles is clearly my opinion, and should be taken as one persons opinion.
Favorite Masters to play and Why
After this much writing I wanted to take a little bit to talk about the Masters I love most right now. Anyone interested in seeing what my currently Malifaux collection looks like can use the link at the top of the page for a full list. I have actually played every Master on that list to some extent, with the exception of Ophelia who I need to get on the table. Throughout my experience in Malifaux, there is a list of Master's who really resonated with me overall. Here is that list, along with a small blurb about why.
Garden Ninja Studios to sculpt me a custom Dreamer model as Max from Where the Wild Things are. I love the idea behind being able to deploy Dreamer on the table alone on turn 1, look at your opponents crew full of the baddest Malifaux has to offer and think to yourself... Yup, that's fair. This is not a comment about gaming balance as much as a quote from EricJ on a D6G episode early on. It really speaks to the use of the bury mechanic that Dreamer manipulates to manifest his crew of nightmares within the game. Overall his playstyle, theme, back story, and mechanics all came together for me as one of the best experiences in the game.