The TeamMy recent 3 Scalpel games have been spread across 6 weeks so I am a bit hazy on the lists I took in game 3 and 4. I know I tried Bonesaw out in one of those games, on the recommendation of one of my locals. I did grab a quick not on the team I took for my fifth and most recent game, which consisted of the following:
- Avarrise & Greede
Primary Damage Dealing
In my most recent game I realized I already had 2 of 4 player choices from the union and decided in favor of Cosset in an effort to play a balanced morticians/union team. This may not be the best reason to make that decision but it worked out ok. One area where Cosset brings a potential benefit over Rage is her Influence. Cossett brings 2 influence and will not always want both influence assigned to her (in the event she's not attacking during the turn). Rage will always want his single influence assigned to him, thus not contributing to the teams influence pool during the game. As long as Dirge is on the table and parked within 4 inches of where Cosset will be attacking both Rage and Cosset deal nearly the same damage during a turn. Overall it a toss-up on which I would take.
Utility / Complimentary / Other
Avarisse bringing Singled Out on his playbook was very helpful to the team, more-so than the extra activation. This is where A&G really contributed to the team, adding in the helpful +2 TAC for a number of plays. I think the most unexpected use I've seen is when Mist, holding the ball, charges a singled out model and ends up with enough successes to wrap his playbook into a 6 inch dodge. This typically positions him perfectly for a goal-shot (bonus times due to +2 momentum from the 2 dodges) and a threat on the return ball. Overall, Singled Out is a great boon to every player on the team and also becomes a huge compliment for Cossett, making her a slightly greater threat than Rage.
Opinion after 5 gamesScalpel is good, not great but definitely good. I'm enjoying my games with her and will continue to play her moving forward. I'm even looking forward to my 6th learning game with her, and to raising my overall win percentage with her. She's a utility captain who is not as clear with her threat as other captains (both season 1 and 2). She's more complicated than many captains, but I think that fits the intention of the Morticians overall.
Competitively there is a question on if Scalpel is a viable alternate choice to Obulus. I feel with my limited experience that she is viable, but not necessarily better. Admittedly, I do not agree with "Obulus is OP" opinion currently popular in some guild ball communities. If I were to choose a captian to play in a tournament (between Scalpel and Obulus), I would choose Obulus, but simply because at this point I'm more comfortable with his play-style and capabilities. Given another dozen or so games with Scalpel I think the choice becomes less clear and a true toss-up between the two.