Tuesday, May 15, 2012
So, I was jumping into round 2 of the tournament on a win but feeling a little off due to the end of round discussion. I was happy to see I would be facing Marshall from the Neverland Games store in PA. Marshall is another henchman and I have been up to one of his events, although he and I had not had a chance to play each other. I knew he was a savvy Neverborn player and remember him playing Pandora with Jack Daw. On Flipping Turf War, I knew it was time to switch up lists and brought out Pandora. I do not remember what his first flip was, but he burned a stone to reflip and got Stake a Claim. He declared Dreamer and we were onto the game.
Game 2 - Dreamer (Marshall from PA) vs. Pandora
Marshall was running Dreamer/LCB, 2 Day Dreams, 2 Stitched, an Insidious Madness, and Bad Juju (Sludge Beast). I have not faced Bad Juju much, and only know a little about him. I found the choices interesting, and was ready to go. I had flipped Turf War, so needed more models completely on his half of the table than he had on mine (and one model in his deployment zone). I grabbed Reclaim Malifaux as one scheme, and breakthrough for the second. I knew where I was going and had a plan to get there. Marshal placed his Stake a Claim in the middle of the sewer canal, second panel in from my right. I do not remember the schemes he chose. With that we started the game.
Turn 1 and 2 was a surprising amount of very little actually happening. One of my Tots killed a desp merc and grew to a young, the other Tot tagged the right corner and began to move up the board. Pandora walked in both rounds, heading up the stairs. The twins headed up the left side of the board, starting by tagging the middle center and left center quadrants. My Young moved across (during turn 2) and tagged the back center quadrant. Marshal moved up the board, hiding on the botton level of the center of the building, and keeping most of his crew buried.
The excitement really came out during turn 3 and 4. One of Marshall's Daydreams moved up and sacrificed itself to bring out LCB, who then tried to attack Pandora only to fail twice from her WP duels. LCB summoned up a replacement day dream, who then put Chompy to sleep and brought out dreamer at the left base of the stairs in my deployment zone. Dreamer used his action to bring out his friends, placing both Stitched in protective formation around him and bringing out his insidious. Sludge Monster also came out during the turn and started oozing toward Marshal's stake a claim. Lilitu continued to move up the left side of the board, tagging quadrants and heading for Marshal's deployment zone. My Young did what he could to move across the board just outside my deployment zone and on the other side of the wall, hiding from the stitched. Pandora did what she could to drop some templates onto the Stitched and Insidious, causing a daydream and the stitched to run for the rear of the board and chipping away at what he had. She had to burn a walk to get into the smoke and near the top of the stairs.