Each of the game boxes included a double sided game board, a set of character cards for both the Ninja's and the Bosses, and a series of smaller cards for other parts of the game. The boxes (both game box and kickstarter boxes) were also full of models for all the guards (9 different guards), Bosses (3 different bosses), Ninjas (7 Ninjas), and a single dog and single princess objective. Overall I felt very satisfied with quantity of contents in the game.
There are a lot of cards in this game. The stack of non-sleaved cards for the guard deck alone sits 2 inches tall once you add in the extra boss cards. Overall there is 4 decks:
- Guard deck - includes cards for the guards and boss to use
- Ninja Deck - includes 3 different types of cards to help the Ninja's out
- Mission deck - includes 2 board specific missions plus 8 other missions
- Escape Deck - includes cards that tell the ninja's where they need to go to escape the board
Starting with the game components, I am overall fairly pleased. I received a lot of models with this game, spending approximately $150 for what I got. I do not feel like I "got a deal", but that overall I spent the appropriate amount for what I received. The second most disappointing part of the contents was the choice GCT made to print the 7th Ninja character on the back of the core box cards. Considering this is printed on 3 different cards and the game is built to use 3 ninjas, it should not be an issue for game play.
Initial Overall Thoughts
Considering the game play I was able to figure out, I think there is a solid game here. I continue to have high hopes for this game, as I see some really intriguing mechanics. There are some key questions I have, which I'll need to get answered or assume house rules to keep the game play smooth. One such question occurs when a unalert guard moves to place a detected Ninja in his Sphere of Influence. Does the unalert guard automatically become alert or do they have to try and detect the Ninja? Further, if a detected Ninja is in the unalert guards sphere of influence, attacks the guard and fails, do they become detected or not? It's questions like these which are very difficult to answer in the rule book, but are key's to game play.
I'm looking forward to playing more games with the hope that once I learn the game I can piece together the game play and things will become smoother.