It's been a while since I posted to the blog, due mostly to work schedules overall. I've still been playing a bit of WWX here and there, and recently got into Relic Knights. That said, I figured this blog post would be a bit simpler and focus on another kickstarter game I am involved in.
I kickstarted Warmachine Tactics, the Warmachine video game. Through the kickstarter I was able to get access to the Early Access Beta which released a couple weeks ago on Steam. Overall I am pretty impressed. Initially the Beta launched with just Multiplayer Kador vs Cygnar, but has since expanded to both a basic single player mission (using Cygnar) and to include Cygnar, Khador, Menoth, and Cryx in the multiplayer. It runs smoothly on my Mac desktop and I have been getting framerates of 12 - 17 FPS in most games.
Here are a couple screenshots from my games:
Mentoh v Menoth Fire Effects |
Cryx v Cygnar Infantry Melee |
Khador v Khador - Fog of War |
And here is a full screenshot of the current Early Access UI. This was taken on the "new" Trenches board that was released during the 7/15 update. In it you can see the UI active with my caster selected.
Getting ready to Feat with my Caster |
The UI is being improved a bit with each patch, but overall I am pretty happy with where it is now. It's very functional and easy to read. Here is another screenshot with a ranged unit getting ready to shoot.
Getting ready to Shoot with my Jack |
I'm not familiar with Macs, but how powerful is your rig? Also is the game real time or turn based?
ReplyDeleteI ask as for me 12-17 FPS seems quite low. I mean I play a TONNE of vid games, and I find anything below 20fps as nearly unplayable and like to keep it at 30-60 where possible.
That said, if it's turn based then at least there's no tactile disadvantage
I have a new iMac with the following stats: 3.2GHz Intel Core i5 processor / 8 GB DDR3 memory / NVIDIA GeForce GT 755M 1024 MB video.
ReplyDeleteAs for the FPS, I'm using the in-game reporter for the FPS. I am not seeing any jitter or delay in the animation on the screen. It runs very smoothly, even considering the constant movement of the models on the screen. I have my video settings currently at the lowest setting for testing purposes but am starting to walk them up a bit here and there to see when an issue crops up. I don't play many online multi-player games so am not sure what FPS is normal. According to the Beta test boards I'm in range with everyone else.
Come to think of it, that a great note as well. The graphics in the screenshots above are at the lowest settings.